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7 entries from August 2006

August 29, 2006

All that's good about the web..

Here's an article that demonstrates the sheer power of the Internet. Yes, it's a human interest story. But it's more than that, it's about the meshing of culture, the sharing of ideas and the increasing role of merit in the global economy.

Web Guitar Wizard Revealed at Last - New York Times

Take something you like. Do it well. Share it with everyone else.  That's Web 2.0 to me :)



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August 24, 2006

An interesting discussion, perhaps a model that should be created?

Business 2.0 apparently spoke with several leaders and VCs recently to ask them what their favorite potential business opportunities are. Now, to me, this is really interesting because I believe in the value of sharing ideas and being open. Furthermore, I believe that if you're really passionate about something and can't get it going yourself (time limitations, limited skillsets etc) then you should share that idea around to see if anyone else would latch on to it and develop it. More likely than not, you'll stay involved, even if you're not driving it. Fundamentally, a good idea is something worth pushing for, even if you can't be the one doing the execution.

So, these folks highlighed in the piece apparently agree and are willing to pony up some cash (or so they say.. I'm not sure I saw anything indicating they'd fund for sure). Take a look at the ideas they talk about and share your thoughts on the good ones or terrible ones in the comments. Personally, I found most of them moderately interesting with 2 or 3 really good ones that probably make more sense to be solved together, as opposed to separately:
Business 2.0: The $100 million giveaway - Aug. 23, 2006




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August 22, 2006

Worth watching

If you've got some time, I thought this session of the AlwaysOn Stanford Summit was pretty interesting, discussing the "consumer-generated media" market opportunities and specifically focusing on online video. Chad Hurley from YouTube comes off pretty well, the Sony guy is actually pretty insightful and I found the moderator to pretty um.. grating. I also thought that the Mp3Tunes guy, Michael Robertson, came off like he wanted to be heard a bit too much. He always had to chime in on everything, but maybe that's just me.

In any case, take a look and let me know what you think.

AlwaysOn Hollywood Session Archives

Two key takeaways I came away with:
- Chad's point about YouTube having network effects, similar to eBay and PayPal is totally obvious, but at the same time, easily forgotten. I think that a lot of us forget that the "Networks" are called that for a reason. Big meda/little media, whatever.. it's about aggregating audiences in sustainable ways and this tends to build on itself.
- For all of the back and forth that goes on about what ads to insert, where, how they're to be handled etc., I didn't hear a single person offer something that sounded like an "aha". Yes, there's lots of work to be done here, there is a lot of opportunity and you don't want to piss off users, but I didn't hear anything that talked about the metrics we need to focus on or how to solve the "ads as content" problem. Yes, Google's done a great job of making text ads be content, but that feels limited. What about the other types of ads? Can we get to feeling like other types of ads truly are content en masse or are we going to continue to witness a "bell curve" here? I would suggest that accepting that reality sounds like admitting defeat.

More to mull over here for sure..



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August 18, 2006

This is an important point in time..

As I contemplate what I want to do with my life and how I want to spend it producing (read: what I spend my time working on...) I think a lot about something that Scoble makes a point of here:
Scobleizer - Tech Geek Blogger » The coming G/Y/M/A/e developer wars

I have a bit of a history thinking about early stage opportunities, brainstorming with friends and then not acting in order to chase those ideas down. This has become a bit of a joke among some of my friends (a bit of gallows humor, if you will, except really, it's only money) but I've reached a point where I'm tired of just thinking of good ideas. Let's face it, lots of us have great ideas. Not many of us follow through on them. I've been working on just how I build that kind of process into my own life over the past several years and let me tell you, it's not easy. Not when you have myriad other obligations and short-term concerns that pull you away from the things that are more ambiguous and risky.

The thing is, those of you who know me know that this doesn't fit particularly well with my personality.

"Risk averse" tends to not be a very commonly used phrase when describing me and my approach to life or business. To put a more fine point on it: I seek to eliminate fear and insecurity from my decision-making process. It's not easy, but it's a big focus for me.

Short-term also is a phrase that I loathe. I struggle to focus on the short-term, for the most part, because I view my entire life through the prism of the long term. My actions and the actions of others have ramifications and I seek to be aware of those ramifications and act accordingly. This is actually something I will be writing about soon in a separate post.

Back to the subject at hand however. Scoble's post focuses on developers. He talks about the war for developers in the future and how that's important to building Web Services. He's right. This is a community that any Web company needs to be luring to its side in order to push their web influence forward.

But there's a point that he doesn't make and maybe it's on purpose, because he's focused on Web Services here. The broader point, though, should be that any company, anywhere, should seek to enable those who CREATE complementary components.

Let's apply that logic a bit and see what we come up with:

Web Services: The most obvious community is that of the developers. But who else creates relevant, complementary components? How about UI designers? Do they fall in the category of developers? Hmm, sort of. I don't get the feeling that Scoble's referring to them here, honestly, but if he is, kudos. How about advertisers though? If advertising is one of the key monetization models of the web, then advertisers and agencies are creators who are incredibly important aren't they? Let's try another one. How about.. the hardware manufacturers? Specifically, the h/w manufacturers focused on creating interfaces that allow us to interact with the web in new and differen t ways. So, whether it's working on something like touch screens, bringing the web to your living room or enabling voice recognition technology, aren't all of these creators fairly relevant to the conversation of how Web Services evolve?

Music devices: Ok, let's move away from Web Services, maybe there's a lot of baggage there and we could devolve into a "they're all developer-related" argument. (Not accepting the argument, but just moving on..) How about mp3 players. We all know about the iPod. Now, let's question why the iPod is successful in the context of enabling (or not enabling) complementary creators.... Now, if you're not with me already, you should be getting my point here. Let's look at iPod accessories. Go to a Best Buy and take a look at the sheer number of cases, adapters, speakers and chargers available for the iPod. Then look for this stuff for other players. Hmm that's interesting isn't it? Now, before you all go saying "that's only b/c the iPod is winning" let me stop you right now. That's part of the truth.. but if you look back, even to the first generation iPods, you'll see that several companies had the specs to build accessories for the iPod and were doing so early on. Why is that? Well, to some extent, it's b/c Steve Jobs has grown up a bit :) He's realized the value of enabling creators of complementary value. Ironically, the company that should have owned this market, Sony, never once contemplated helping others out and so... yeah, I haven't seen a Sony MP3 player anywhere in public either. But before we go patting Mr. Jobs on the back for being brilliant, let's also realize that Apple remains tentative about enabling creators. Witness Fairplay. Apple could be doing a far better job here, to be honest.

I could go on and on, and am willing to, if you think that I haven't made my point effectively. But if you're with me, this is why Scoble's point is so very important right now. We're finally in an age that promotes the sharing of ideas and creativity, enables it (distribution of ideas is constantly cheaper and faster) and that can reward it. So, the real winners are those companies, not just web companies, that always look out for those who CREATE complementary offerings. The companies that do this will find themselves successful in sustainable ways.

So, when I finally get off my ass and create my own company, you can be sure as hell that I'm going to be driven like a madman to embrace this philosophy, perhaps further than you've seen before, without fear, because it's important in the long run :)





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August 09, 2006

bathroom wisdom


bathroom wisdom, originally uploaded by rganguly47.

Oh look, it's aristotle. Wisdom can be found everywhere it would appear :)

August 04, 2006

Multimedia message


Multimedia message, originally uploaded by rganguly47.

This is how kim gets blogged about. You stay classy Kimbrough

August 02, 2006

The value (and challenges) of information

Wow, just wow. Read this Vanity Fair article about the challenges that NORAD had dealing with information on 9/11 and just allow yourself to contemplate it for a moment: The NORAD tapes

What does this mean? Does your business make decisions any better or worse than this? Do you? What kind of information is available for your decision-making process and what can we learn from not only this tragedy, but the resulting confusion about what actually happened.

Dig deeper, work harder, find more truth. That's what this article tells me. It also tells me that we all have a very long way to go.


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